Universal App
Ayopa serves up another great casual game.
Developer:
Ayopa Games
Price: $.99
Version Reviewed: 1.0
Device Reviewed On: iPad 2
Remember original
Tetris?
Like everyone I know, I spent years addicted to that classic arcade
puzzler. There was something just perfect about the blend of quick
thinking and quick reacting, with a simple compelling premise that
sucked an entire generation into its thrall. Ever since I’ve been
looking for a game that has the same ideal equilibrium and
Light Byte,
by Ayopa Games, is the closest I’ve come so far. Using a
great-for-touchscreen control mechanic and the most basic color-matching
premise,
Light Byte’s blend of quick thinking and quicker tapping is habit forming.
Like Tetris colored blocks descend from the top of the
screen, but they are all cubes and they descend row by row. Players are
tasked with the simplest of objectives: match two or more like-colored
blocks from the bottom row to remove them and keep the rest from hitting
bottom.
The game starts slowly in Endless mode with only three colors and a
snail’s pace. Players quickly learn to create chains including blocks
that will be freed earlier in the same move. Longer chains mean higher
scores and when eight are linked it triggers Frenzy mode where the
blocks turn blue and can be removed by tapping on them as quickly as
possible for bonus points.
As blocks are knocked down they fill the level meter and once full
it’s level-up. There are also individual color meters on the bottom of
the screen and filling them yields big bonus points.
The
pace ramps up quickly, and power-ups that slow time, burn columns, or
just go boom come into play. And so does the real puzzling element.
Light Byte
requires attention to everything on the board at once because columns
fade out to black – usually at the worst possible moment. It’s up to
quick recall to keep the matches going and return the hues.
There are two additional locked modes with hefty entry fees. Five
million points gains players access to the first of three Time Attack
levels and Full Byte mode opens at a whopping 25 million. Of course, the
extra modes can be unlocked through in-app purchases, and if one is the
type to play five minutes and run, the variations add replay value and
might be worth it. But, after spending the weekend obsessed, I’m
averaging between 400,000-600,000 points a game, so I’m going for the
hard way.
The graphics are simple and bright, with primary colors at the fore,
and the controls are responsive to even the speediest fingers. There are
also plenty of leaderboards and Game Center achievements to earn. All
that’s missing is iCloud syncing.
Light Byte may look like just another matching game, but the
overt simplicity and the subtle layers of complexity mesh wonderful.
Pick it up, but don’t expect to put it down.
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