Developer: FDG Entertainment
Price: $0.99
Version: 1.0
App Reviewed on: iPhone 4S

We all know that there’s something pathologically satisfying about demolishing large arrangements of smaller items. Building blocks, dominoes, bowling pins; the medium doesn’t really matter. The visceral thrill that comes with causing the collapse of these intricate structures is something we’re hard-wired to enjoy. Should it come as any surprise, then, that games like FDG Entertainment’s Blosics are so satisfying?
The premise is simple enough: players use the awesome power of physics to launch balls at structures built of various colored blocks in an attempt to either smash said blocks or fling them offscreen. Points are scored for each block so eliminated, with stars awarded for passing certain point thresholds. Amassing enough of these stars unlocks new levels and new balls with assorted powers to aid in your demolition goals.
Over four stages and 120 levels, Blosics slowly adds new elements into the mix. Stages start off fairly basic, but before long players will be ricocheting shots off rubber walls, crushing blocks in gears, sweeping them along rushing water currents and warping them through wormholes in space. The balls are initially very standard, even feeling very similar to certain irate avians in some cases, but before long, new types are acquired that send the game veering in different directions. From large, timed explosives, to balls that attract or repel blocks, to others that degrade the structural integrity of nearby blocks, players eventually have a pretty varied arsenal at their disposal, leaving lots of incentive to attempt different solutions and earn higher scores replaying earlier levels.
 
Blosics is yet another of those great “just one more level” games; the kind that incite the sort of conditioning that leaves us hopelessly tapping at the screen like lab rats pushing buttons for a food reward. From the brightly colored visuals to the addictive, physics-based levels, it would be far too easy to dismiss this as another puzzle game in the vein of Angry Birds. And while I admit that Blosics may not have the merchandising factor of Rovio’s juggernaut franchise (slightly creepy, loudmouthed talking blocks don’t have quite the same cute stuffed animal potential as chubby birds do), I would dare say I enjoyed it quite a bit more. This one is highly recommended