Universal App
It stumbles a little in the beginning, but this water puzzler can be surprisingly fun.
Developer:
1013 Games Ltd.
Price: $0.99
Version: 1.0.2
App Reviewed on: iPhone 3GS
Gnomes
can be an unexpectedly difficult game to get into. Not because it’s
dull or irritating, but because it can be more than a little confusing
at first. However, with a little perseverance and eventual understanding
it can be quite the fun little water physics-meets-paint cleaning
puzzle game.
So gnomes apparently store all of their paint in factories. Factories
prone to massive explosions. Every time such an even occurs – which is
all the time – they have to clean it up. And that’s where the actual
gaming begins. Players are faced with a gravity-defying level covered in
no small amount of paint and tasked with redirecting water in order to
clean it all up. Wind and giant bubbles are the primary tools on hand,
but there’s also the occasional need for splashing a button or otherwise
utilizing certain objects in the environment. If a mistake is made the
water can be shut off assets can be fiddled with as many times as needed
with no penalties.
As with other liquid physics puzzle games, Gnomes is just
fun to mess around with. Simply finishing a level can be a major
undertaking, but collecting the coins scattered around or getting 100%
of the paint cleaned up can be even tougher. But by far it’s the visual
touches that carry everything. Some stages are actually comprised of
large (from a gnome’s perspective) statues with houses on their
shoulders, or hillsides with faces. Trees even spring up as the water
begins to spread.
It
can take a couple of attempts to get the wind currents positioned
correctly or removed, and some of the levels feel like they require luck
more than skill, but really the biggest issue
Gnomes has is
the awkward beginning. Unlike typical iOS puzzle games it appears as
though all levels are unlocked from the start (depicted with a giant
green check mark above them), and after completing what I’m still fairly
sure was the first level I was treated to what looked like an end game
screen and a “Thank you for playing” message. Then the game restarted.
Then I picked the second level and everything began to progress
normally. Completing that first stage took a while, too, as the tutorial
message didn’t pop up until I tapped on a small sign with an
exclamation point hovering over it. It was a tiny one so I didn’t notice
it until after I’d been tapping away at practically everything else on
the screen for a minute or two.
It doesn’t exactly have the smoothest start, but
Gnomes is a
pretty cool water physics puzzle game. Levels can be agonizingly
complicated (in a good way) and the visuals evoke a little
Daniel Merriam, which is very cool. Water wranglers, feel free to take a look.
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