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Fat Jump Pro (By SID On)Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms... |
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Tuesday, 6 December 2011
Zombie Area! Review
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Zombie Area! is about as mindless as its antagonists, but that doesn't keep it from being tons of fun.
*Siiiiigh…*
Apocalypse, virus, reanimated corpses, etc. It’s the same story as always. This time, players get to control a lone rocker/punk with a shotgun as he attempts to not die in this zombie-infested world. Also not a huge departure. The gameplay is where things deviate from the playbook a bit. Zombie Area! is a hyper-twitchy arcade shooter that requires fast reflexes and even faster tapping in order to get those high scores. Touching the screen will result in the oddly coiffed protagonist unloading a round of buckshot in that direction, and repeated taps will have him firing blasts at a rate that seems a bit unrealistic for a shotgun. But it works, and it’s a necessity given just how plentiful those living dead become.
Aside from being super-easy to pick up and play, there’s an oddly addictive quality to Zombie Area!. I’m not entirely sure what that is. Maybe it’s the intensity of the speedy gameplay, the driving tunes or the way the screen will become littered with flying body parts when the action ramps up. Whatever it is, it keeps me playing. A lot. I also rather like the little touches, such as the blink-and-you’ll-miss-it power-ups for a larger clip and health bar or the way a zombie’s head can be shot after it’s dead and become a sort of timed explosive. Don’t ask me to explain that one.
Zombie Area! may not have a ton of unlockable content or special challenges to artificially draw out its length, but it honestly doesn’t need any of those things. It hearkens back to the good old days of video games, where there were no save points or tutorials. A simpler time where games were just fun, and that fun is what kept us coming back again and again.
via:148Apps
This post was written by: Irfan Jam
Irfan Jam is a professional blogger, web designer and front end web developer. Follow him on Facebook
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