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Fat Jump Pro (By SID On)Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms... |
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Wednesday 21 December 2011
LostWinds Review
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- Version: 1.0
- Release Date: Dec 21, 2011
- Price Purchased: $3.99
- Seller: Frontier Developments Limited
LostWinds is a port of a 2008 WiiWare game that has you help a boy named Toku and his wind elemental friend battle an evil spirit called Balasar. The unique thing about this game is that you don’t control Toku direclty. Instead, you tap where you want him to walk, and swipe to direct gusts of wind that make him jump. It’s a bold design choice that worked fairly well on the Wii. Unfortunately, it doesn’t pay off on iOS.
The game is set up in a Metroidvania style, so you’ll explore a big 2-D world, but you’re restricted from entering certain areas until you gain a an ability that allows you passage. For instance, some ledges are too high for you to reach until you learn the double-jump, and certain blockades can’t be passed until you learn certain a particular wind ability.
Light my fire.
When you swipe the screen, you create a gust of wind that follows your finger. To jump, you swipe through Toku, and he’ll be boosted in the direction of your swipe. This would probably be doable if the swiping input were as responsive as it is in Fruit Ninja. Unfortunately, it’s not that good. Oftentimes your swipes won’t register until halfway through, meaning you’ll miss Toku with your gust, or he simply won’t be lifted by your swipe, which leads to some extremely frustrating platforming.
Slippery when wet.
To put it in perspective, the game isn’t unplayable. Control issues aside, it’s not a very challenging or long game, which is certainly for the best. But playing LostWinds on iOS isn’t ever really fun, either, and that’s what counts. It’s a shame, because the graphics and music are great, and it seems like there’s a solid platformer in here, hiding just out of sight.
via : Slidetoplay
This post was written by: Irfan Jam
Irfan Jam is a professional blogger, web designer and front end web developer. Follow him on Facebook
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