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Fat Jump Pro (By SID On)

Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms...

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Wednesday, 15 February 2012

Robokill 2: Leviathan Five iPad Review

Robokill 2: Leviathan Five Boxshot


  • Version: 1.1
  • Release Date: Feb 2, 2012
  • Price Purchased: $0.99
  • Seller: Wandake LLC




Robokill is back, and this time there are lizards. Robokill 2: Leviathan Five actually isn’t much different than the original, but for fans of old-school, twin-stick shooting, that’s not a bad thing. The sequel shoves our robotic-armored hero onto the mining colony of Leviathan Five, which has been overrun with vicious alien reptiles, mad machines, and other bad things that must be shot.
To eliminate this laundry list of threats, players must clear out 600 rooms of danger and splatter across 12 missions. Robokill 2 is largely identical to the original from a gameplay and presentation perspective. The play area is still in a smaller window that is dressed up with a border that holds the controls and menus. It’s a shame the developer hasn’t gone the extra mile to really make the game fit the iPad screen. As it is, these are straight ports of the free-to-play, browser-based PC versions.
That aside, the graphics are small-scale, but sharp and reasonably detailed. Our major complaint is the difficulty in distinguishing holes in the floor, where your character can fall to an instant death. The gameplay is classic twin-stick shooting. One stick moves your character, while the other aims and fires.


Don't stop until you've killed all robos.
As you progress, you’ll earn more experience and money, which enables the purchasing of better guns and upgrades, adding a light but welcome RPG element. Dying isn’t usually a major setback either. It just costs some money and randomly repopulates a few previously cleared rooms. One odd design move is the inability to save your progress within a mission. Quitting the game before finishing a mission will actually force you to replay the whole thing, which is just annoying.
When the action gets especially crowded, the game also has an occasional tendency to slow down. The controls feel slightly more slippery than usual as well, which leads to minor frustration during hectic fights. None of these flaws are enough to dampen the overall fun though, and Robokill 2 proves to be a very solid shooter.
Still, we’d like to see actual advances in a potential sequel. Robokill 2: Leviathan Five simply isn’t much different than the original, and while it’s fun, there’s plenty of room for improvement.


Via:slidetoplay

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