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Fat Jump Pro (By SID On)

Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms...

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Monday 14 November 2011

Corpse Granny Review

Corpse Granny Boxshot Corpse Granny Boxshot 
  • Version: 1.0
  • Release Date: Nov 9, 2011
  • Price Purchased: $0.99
  • Seller: BULKYPIX

Good - 3 out of 4


A fun blending of concepts; a few new twists added in
Oh, look, another zombie game; trial and error gameplay gets repetitious
A good game, but doesn’t really break any new ground.
Halloween may be done and gone for another year, but luckily for the video game industry, it seems that zombies are always en vogue... Sigh.
Despite carrying on the zombicide fever that has been sweeping the nation, if not the world, for the past several years, Corpse Granny is a game that manages to unearth some ideas used in other iPhone games, and combine them into a freakish new cadaver of a title that breathes a little new life into those ideas through their association with one another, but still manages to feel familiar all the same.
Unlike the previously-reviewed Granny vs Zombies, you do not take control of the titular character in Corpse Granny. In fact, it is your goal to destroy the cartoonish, zombiefied old crone in this physics-based puzzle game. As to the type of puzzle game this is, the best way to describe it is as a sort of hodgepodge of games such as Angry Birds and Cut the Rope.

Let 'em rip.
The game spans three worlds of 15 levels each, divided up by themes such as Stonehenge, a pirate ship, and a... police station? Sure, why not? It worked for Resident Evil 2, didn’t it? Anyway, your goal is to destroy all the zombies lurking in each level. They come in different shapes and sizes, but other than perhaps a larger hit box for the hulking ones, there does not seem to be any particularly notable difference between them.
Pulverizing zombies can be done in a few different ways, but it all boils down to manipulating your environment. They main way involves manipulating fireballs by cutting the ropes they are hanging on, often allowing them to swing around before cutting another rope to let it fly. This is often done in tandem with manipulating other items in the environment, such as cutting ropes holding up planks to form ramps or knocking over obstacles so that the fireball carnage may continue unabated.
The strategy goes further with three different types of fireballs: orange ones are simple blunt objects which just roll around and incinerate zombies, while blue ones are moved by tilting the phone back and forth to swing. Finally, there are the ever-annoying green fireballs, which disappear after touching a surface three times.
via:STP

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