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Fat Jump Pro (By SID On)Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms... |
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Wednesday 21 December 2011
Terra Noctis Review
Do you like this story?
Help an adorable nightmare realize his frightening potential in this beautiful platformer.
Thus, Allen’s journey beings. Leading him on a hunt across four different worlds (just over 30 stages in all) as he acquires new abilities and meets all sorts of interesting characters. Each level contains a number of red fairy-type collectibles which can be used to unlock later worlds, as well as gold tokens that will unlock bonus stages. There are also hidden letters to collect (they spell “scare”) that, in addition to the red fairies and coins, are tallied up at the end of a level. As one would expect, getting 100% takes a fair amount of exploration. Allen can perform many a classic platforming move such as double-jumping and butt-bouncing, however he can also purchase more from the shop that include gliding and faster running. It’s important to note that bought abilities aren’t permanent, and if Allen loses a life he’ll lose the power-ups as well.
Terra Noctis sports some truly wonderful visual designs and animations, with a graphical presentation that gives the game a hand-drawn appearance. It’s also got some great music that can be both haunting and catchy. I’m a big fan of all the little touches such as the way the low-level nightmares will stare upwards in slack-jawed awe as Allen soars over their heads (and promptly lands on them) as well. Most of all, I’m impressed by how well it functions. I’ve messed around with plenty of iOS platrofmers and I have to say, Terra Noctis is definitely in my top three.
It’s not perfect, though. Not by a long shot. I’ve experienced crashes pretty much every time I’ve hit hidden item blocks, unless I make sure to clear out any other blocks that might be touching them first (???). I’ve lost purchased power-ups that weren’t equipped when I died. Some of the text reads awkwardly. The numbers indicating what’s required to unlock a world are backwards (i.e. I have 5 and need 8 but it reads “8/5″). It’s a bunch of little nagging things that don’t ruin the experience, but they certainly don’t help.
Even with this rather large laundry list (I don’t have enough space to list them all) of bite-sized problems, I’d still recommend Terra Noctis wholeheartedly to anyone who loved to jump on things. It’s beautiful to look at and listen to, but it’s also just plain fun to play.
This post was written by: Irfan Jam
Irfan Jam is a professional blogger, web designer and front end web developer. Follow him on Facebook
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