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Fat Jump Pro (By SID On)Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms... |
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Tuesday, 27 December 2011
Kaptain Brawe: A Brawe New World Review
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- Version: 1.0
- Release Date: Dec 15, 2011
- Price Purchased: Free
- Seller: G5 Entertainment AB
Kaptain Brawe: A Brawe New World is an interesting creature. First developed as a point-and-click adventure game for the PC, it has been ported to the iPhone, iPod Touch, and iPad. The initial download is free, but don't be fooled: once you finish the tutorial area, you'll be faced with a fee of $4.99 if you wish to continue playing.
That aside, what makes it interesting is the strange mix of styles which go into the game. You begin with a bit of background, as the game explains how one man's invention of an interstellar drive helped the nations of the Earth expand to the edge of the universe, colonizing other planets and beginning industries there. Eventually, space pirates-- known here as Kribbs-- emerged, thus leading to the formation of a union of the planets, who form a space police force. In fact, it's quite similar to the backstory told in the original Metroid, in that regard, which makes these next details all the more interesting.
A house owned by an illiterate.
And then there is the final ingredient: your lead role and protagonist for this story is none other than Captain Zapp Brannigan. Well, not literally. But Cap-- er, Kaptain Brawe feels like a complete expy of the Futurama character, albeit with a much nicer uniform and a pretty rocking red beard. Visual differences aside, if one reads Brawe's dialogue in the voice of Zapp, it just feels damn near perfect. However, his considerably more competent sidekick not only knows that Brawe is a semi-illiterate moron, but is pretty much willing to tell him as much during his frequent bouts of frustration at his commanding officer's ineptitude.
Gameplay is your typical point-and-click adventure fare, which provides ample opportunity for character interactions, with players often choosing to get straight to the point, or respond a little more "in-character" to some entertaining results (and even some achievements). Beyond dialogue, there is a lot of searching the game's various areas for items you need, and combining them with other items, characters, or bits of scenery.
Come out, come out, wherever you are.
The only other real issue with the game is that one might argue it isn't the greatest fit for the small screen, as touching certain areas to perform certain actions can be troublesome. You can zoom in by spreading two fingers, which also gives a better look at the game's artwork, but it remains a minor nuisance. If you play the HD version on the iPad, you won't have to worry about this issue.
There is also a "?" button, which briefly highlights which items/characters/areas can be touched to activate things. It might not even be as much of an issue if not for Kaptain Brawe being an on-screen character, moving wherever you touch, unlike Phoenix Wright, who remains off-camera as you look around for yourself.
Incidentally, for masters of the game (or just those who want a real challenge), there is also a more difficult mode with no hints and less info to go on. In the end, while it feels as though the developers borrowed a few pieces here and there from other franchises, the end result is still pretty good, and that's what counts.
via : Slidetoplay
This post was written by: Irfan Jam
Irfan Jam is a professional blogger, web designer and front end web developer. Follow him on Facebook
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