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![]() Fat Jump Pro (By SID On)Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms... |
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Thursday, 15 December 2011
EnbornX Review
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EnbornX is extremely light on the story, but it involves some kind of un-killable robotic threat. A young girl decked-out in what might be cybernetics or a really fancy set of exoskeletal armor is the sole hope for humanity. It’s actually pretty standard stuff for a genre that’s full of things like time-traveling mutants, super-human post-apocalyptic fighters and hair that defies physics (and fashion). The setting completely falls by the wayside once the game actually starts, however. Then it’s a full-on 2D bullet hell shooter. Players have three weapons at their disposal: a 3-way shot, melee sword and massive laser that needs charging to be effective. The enemy, on the other hand, is an invincible and infinitely-evolving death machine. So much for a fair fight.
There are a few things that bug me, though. While I totally appreciate the way the game auto-saves my current stage when I exit, I really wish there was a pause button. I mean seriously, no pause button? In a single-player game? I also found the movement to be a tad awkward thanks to an overly-sensitive virtual stick. It’s not bad enough to ruin the fun, but it could certainly stand a little adjusting. Also, I’d kill for the ability to shoot in both directions (she only ever faces right) so I can attack from multiple angles rather than being totally useless when circling around behind this giant metal thing. My chief gripe, however, is the need for better balancing. The chargeable laser decimates everything. So much so that I rarely resort to using the other weapons, and when I do it’s usually the melee attack. Similarly, the randomness of the enemy’s evolutions leads to difficulty spikes and dips that are all over the place.via : 148apps

This post was written by: Irfan Jam
Irfan Jam is a professional blogger, web designer and front end web developer. Follow him on Facebook











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