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Fat Jump Pro (By SID On)Developer: SID On Price: $0.99 Version Reviewed: 1.2 Download: here Requirements: Compatible with iPhone, iPod touch, and iPad.Requires iOS 4.0 or later. Located in the Warsow,Poland-SID on an independent mobile application developer has announced a recent update of Fat Jump Pro for the iPhone,iPad and iPod touch.Fat Jump Pro is a fast paced vertical arcade action for the iOS devices.Using the tilt controls the player must guide the jumping,little green hero (a healthy and crispy cucumber) up a never ending series of platforms... |
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Thursday, 17 November 2011
Dark Incursion Review
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Dark Incursion follows Anya, an agent (government?) in an alternate 1800′s timeline who’s attempting to shut down a secret laboratory creating biological weaponry. It plays out in the form of a side-scrolling hack-and-slash adventure game with plenty of power-ups to acquire and secrets to find. Powers are handled by slotting special fuses Anya finds into her gloves/gauntlets (via the menus screen), and run the gamut from defense boosts to elemental specials that can create platforms or activate dormant machinery.
I have to say, I’m a big fan of Dark Incursion‘s style. It’s got clean, colorful pixel art that’s almost retro, but has plenty of detail and some nice animations. There’s also a bizarre (yet interesting) option to turn on a 3D effect that requires special glasses as far as I can tell. I also enjoy the special abilities afforded by the fuses, which are pretty cool although their use is somewhat limited.
It’s disappointing, then, that the fuses are only temporary. Finding and equipping multiples increases their duration, but they can still run out. And it’s not all that fun to farm enemies for random drops when a specific (used-up) element is required to proceed. Permanent fuses can be bought with real money, but it requires real money. However, this is all really just a pet peeve. The real problem with Dark Incursion is the controls.
In short, the controls are terrible. The virtual joystick is simultaneously too rigid and too sensitive, with angled jumps requiring a running start (no mid-air movement) and ducking only working when the stick is straight down. Seriously, even a slight deviation from directly down will make Anya walk in that direction. Usually face-first into a hail of bullets. According to Big Blue Bubble an update with control tweaks is on the way, but right now they’re pretty borked.
I hate to turn my nose up at such a pretty and theoretically cool game, but the controls really do drag the whole experience down. I’m honestly hoping that this control fix happens soon, and that it requires me to readjust the score up there. Unfortunately, as of this writing, that hasn’t happened yet. And until it does, I think people should hold off on Dark Incursion.
This post was written by: Irfan Jam
Irfan Jam is a professional blogger, web designer and front end web developer. Follow him on Facebook
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