- Version: 2.05
- Release Date: Jun 8, 2011
- Price Purchased: Free
- Seller: ACQUIRE Corp.
STP Score
Extensive, old-school dungeon crawl; loads of character options; great for those looking for a nostalgic trip back in time
Likely too nostalgic for modern players; action is hampered by constant messages; primitive presentation; iffy controls; obscure rules
If you’re the sort of gamer whole loves the classics, this return of the ancient Wizardry name is a solid trip in the way-back machine. Everyone else, however, will probably find it a rather confusing and over-priced antiquity.
Wizardry: Labyrinth of Lost Souls is a sort of East-meets-West recreation of the name and ideology of the series. The gameplay and presentation are definitely old-school, though many of the character models have a distinct anime style. It’s an interesting game, though not necessarily an especially playable one.

Warrior triplets!
Creating a character is still fun though, and finding others to round out a party of six allows players the opportunity to truly tune their adventuring band. There’s an in-depth role-playing system at work here that's capable of rivaling table-top RPGs, which could be a very good thing for the right player. For such intrepid explorers, the problems we encountered with user-friendliness, controls, and graphics won’t matter nearly as much.

Would it be inappropriate to ask her on a date?
The bright point here is that it’s free to try. Wizardry lets players check out the first dungeon and get to level five before asking for the full price (a rather steep $10). So, there’s no danger in finding out if you’ve got what it takes to go old school.
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